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Naruto Java Game

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Naruto video games have appeared for various consoles from Nintendo, Sony and Microsoft.Most of them are fighting games in which the player directly controls one of a select few characters based on their counterparts in the Naruto anime and manga. The player pits their character against another character controlled by the game's AI or by another player, depending on the mode the player is in. Download free mobile game Naruto Adventure: A New Apprentice. Download java game on your mobile phone. All games 2008 year released. Many interesting games from the producer - China Games Interesting game Action. Naruto Adventure: A New Apprentice and other new java games on GoGamz. Page Information: Download Naruto Kombat Fighting (China) game for mobiles - one of the best Java games! At PHONEKY Free Java Games Market, you can download mobile games for any phone absolutely free of charge. Nice graphics and addictive gameplay will keep you entertained for a. Minecraft Naruto servers. Find the best Naruto Minecraft servers on our website and play for free. Add and promote your server on the best top list for more players.

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Naruto Game - The Unlimited Battle

Defeat all the enemies and using a combination of skills, reach and defeat the villain chief at the end of the game. Fight with Naruto characters in one player or two player battles. Game is very smooth, have nice graphics and many combinations of attacks.

  • Publisher: Softendo
  • Last updated: February 21st, 2010

Battle Now

You have to know when the right time to attack is and when to defend. Every fight you win gives you extra points which you should use to buy new equipment. You have to be very careful of what you buy. If you buy strong weapons and a weak defense you can easily get beaten and lose a level.

  • Publisher: Free Kids Games
  • Last updated: December 12th, 2018

Naruto Ultimate Battle!

Naruto Ultimate Battle! is a fun game, exciting and enjoyable game. This is a small fighting game, use key combinations to release powerful moves using the chakra. Fight with Naruto characters in one player or two player battles. Select from many characters from Naruto series.

  • Publisher: Softendo
  • Last updated: December 18th, 2011

MyJarExplorer

MyJarExplorer is a program that will let you view and edit Java .jar files. If you have associated the .JAR extension with this program, it will open when you double click on any Java .jar file. It will run a .bat where it will start the program from a command prompt.

  • Publisher: Lucian Marinescu
  • Last updated: February 10th, 2012

IzPack

This is an installers generator for the Java platform. It produces lightweight installers that can be run on any operating system where a Java virtual machine is available. It can be launched by a double-click or a simple java -jar installer .jar from a shell and provides a clean and unique way of distributing a project to users using different operating systems.

  • Publisher: Julien Ponge
  • Home page:izpack.org
  • Last updated: May 26th, 2020

Battle Snake

Battle Snake is not classical snake game. Classical snake base in this snake game greatly combines with action shooter activity.Good luck on the way of liberation snakes from alien invaders!

  • Publisher: RealApex
  • Home page:www.RealApex.com
  • Last updated: August 18th, 2004

Island Wars - Christmas Edition

The game develops in the South Pacific seas where the skies are clear, the sun is warm and waters are crystal. Kind of a paradise you may say. In this environment there are two islands trying to destroy the other island's palm trees and they won't stop until doing it. You can either play alone against the computer or against another player.

  • Publisher: InterAction studios
  • Home page:www.interactionstudios.com
  • Last updated: March 30th, 2008

AvalonHeroes

Avalon Heroes is both a tactical game and a battle game with exciting online DotA matches. In the Battle Mode you can compete against the other faction in an exciting battle game. In the Arena Mode, you need the perfect Hero strategy to beat the Legendary Mob.

  • Publisher: Alaplaya
  • Last updated: February 27th, 2010

World of Warships

World of Warships is, as its name implies, a MMORPG based on sea battles using different types of ships. You can download and play the game for free, but you need to download the Wargaming.net gaming center, and then the actual game's installation file, which is huge (up to 50 Gb). If you like MMORPGs, ships, or historical games, then you may enjoy this one.

  • Publisher: Wargaming.Net
  • Home page:worldofwarships.com
  • Last updated: December 3rd, 2020

Pirates: Battle for the Caribbean

Pirates: Battle for the Caribbean is a simple action game where you watch a barrel of a base while defending the siege from the pirate ships (if you play the British) or British (if you play the pirates). Besides, Pirates: Battle for the Caribbean is totally free and you can download, install and play it, just simple like that.

  • Publisher: Media Contact LLC
  • Last updated: March 1st, 2008

TERA

TERA's action combat system makes battles come alive. Instead of mindlessly mashing keys while grinding through monotonous content, players jockey for position, aim at moving targets, dodge incoming attacks, and time combos carefully to deal massive damage.

  • Publisher: Bluehole Studio Inc
  • Last updated: October 12th, 2017

The Battle for Middle-earth™ II

The Lord of the Ring: the battle for Middle Earth II is a strategy game developed by Electronics Arts.This game is based on the famous books of J.R.Tolkien.Plot: Of course that you will be able to find all the characters of the book, but in this case you will be able to be in more battles than in the film.

  • Publisher: Electronic Arts
  • Home page:www2.ea.com
  • Last updated: February 14th, 2008

Star Craft II: Wings Of Liberty

All three species come back from the original game, but being the first part of the StarCraft II trilogy, StarCraft II: Wings of Liberty focus on the Terran race. Other expansions will come later, such as Heart of the Swarm - focused on the Zerg – and, finally, Legacy of the Void, devoted to the Protoss

  • Publisher: Blizzard Entertainment
  • Home page:us.battle.net
  • Last updated: July 5th, 2020

Mad Medley Battle

Kill all your enemies using a heavy armored tank. Learn how to drive this complicated but powerful vehicle. Spin the shotgun all the way around because you will be surrounded. Go ahead and crush all the soldiers on your way. Place mines for enemies that are real close to you. If you are able enough establish a good perimeter so your enemies won´t get so close.

  • Publisher: MyPlayCity, Inc.
  • Home page:www.myplaycity.com
  • Last updated: July 2nd, 2018

Battle for Wesnoth

Battle for Wesnoth is a fantasy-themed strategy game which is divided into several battles or scenarios in which you need to conquer and defend villages to win each battle. A series of scenarios make up a Campaign. The game includes 16 campaigns, each with a different difficulty level.

  • Publisher: David White
  • Home page:www.wesnoth.org
  • Last updated: February 16th, 2021

Alien Shooter 2

In this game, you are a mercenary contracted by an energy company to investigate the loss of several staff members in the company's Siberian plant. Your mission is to shoot and kill as many aliens as you can while trying to survive and help the surviving staffers.

  • Publisher: SigmaTeam
  • Home page:www.sigma-team.net
  • Last updated: April 5th, 2008

Stronghold

Stronghold is the culmination of the long-standing desire to create the ultimate castle building game. It is a unique cross between a city builder and a real time strategy game. The key to the game is the castle; designing it, managing it and defending it. Each of these elements has its place in Stronghold and you will need to consider all of them to become an expert player.

  • Publisher: Firefly Studios
  • Home page:www.fireflyworlds.com
  • Last updated: October 14th, 2014

Greenfoot

Greenfoot teaches object orientation with Java. Create 'actors' which live in 'worlds' to build games, simulations, and other graphical programs. The actors are programmed in standard textual Java code, providing a combination of programming experience in a traditional text-based language with visual execution.

  • Publisher: University of Kent
  • Home page:www.greenfoot.org
  • Last updated: September 21st, 2016

Little Hotfix
Wednesday, May 26, 2021 at 12:17 by wespro

Hi there N-A community! Today we'll be bringing in a little hotfix so the meta won't be, hopefully, made by one team only.


{char192}
Matches Played: 6604 (20%)
{skill851}
This skill now has a 2 turns cooldown, up 1 from 1.
{skill852}
This skill now deals 20 damage, down 5 from 25.

{char169}
Matches Played: 8631 (27%)
{skill1165}
This skill is now visible.
{skill1167}
This skill now heals {char169} for 10 health, down 5 from 15.

New Characters + Deathmatch Prize + Balance Update
Saturday, May 15, 2021 at 13:14 by Liann

Hiruko (S) is out, it's time for Shinnou (S)! Keep them all in mind to choose your favorite one once the event ends!

{char236}
{imagechar236}


Penelkata is the winner of the second edition of N-A's Deathmatch Championship. He chose a rework for {char169} and {char247} as a new character (he comes from a movie!).

New Rework:

{char169}
{imagechar169}

New Character:

{char247}
{imagechar247}


NEW CHARACTERS and Patreon Benefits!

5 new characters joined the game (4 + the Deathmatch choice), become a patreon and support the game and in return receive benefits (any character without having to do its mission, username change and clan name change).

{char243}
{imagechar243}

{char244}
{imagechar244}

{char245}
{imagechar245}

{char246}
{imagechar246}


Balance

  • Nerfs: {char184}, {char129}, {char186}.
  • Buffs: {char192}, {char234}, {char230}, {char106}, {char113}, {char115}, {char121}, {char228}, {char173}, {char229}.
  • Tweaks: {char26}, {char92}.

{char184}
Matches Played: 8396 (12%)
{skill818}
This skill now grants 10 points of damage reduction, down 10 from 20.

{imagechar129}
Wins: 4487 (62%)


During '{skill1074}', this skill now lasts 2 turns, down 1 from 3.

{char186}
Matches Played: 18738 (27%)
{skill827}
This skill now increases '{skill826}'s damage by 5, down 5 from 10.

{char192}
Matches Played: 311 (0%)
{skill851}
This skill now increases the energy damage by 10, up 5 from 5.
{skill852}
This skill now deals 25 damage, down 5 from 30.
This skill now costs 1 blue energy, instead of 1 blue and 1 random energy.

{char234}
Matches Played: 307 (0%)
{skill1041}
This skill now has a 0 turn cooldown, down 1 from 1.
This skill now heals {char234} by 15 health, down 5 from 20.
{skill1042}
This skill no longer ends when {char234} or the target enemy die.

{char230}
Matches Played: 152 (0%)
{skill379}
This skill's ally invulnerability effect now also triggers to mental skills, instead of only strategic skills.

Naruto Java Games 320x240


{char106}
Matches Played: 316 (0%)
{skill477}
This skill now deals 25 damage, up 5 from 20.
This skill is now invisible.

{char113}
Matches Played: 411 (1%)
{skill505}
This skill now lasts 4 turns, up 1 from 3.
This skill now has a 4 turns cooldown, up 1 from 3.
This skill now makes '{skill506}' deal piercing damage for its duration.
{skill507}
The countered enemies will now also take 10 additional damage from '{skill506}' for 1 turn.

{char115}
Matches Played: 772 (1%)
{skill514}
This skill now has a 0 turn cooldown, down 1 from 1.
{skill515}
Naruto java games 320x240
This skill will now be replaced by '{skill1174}' for 2 turns after used.
{skill1174}: {char115} deals 30 damage to one enemy and makes his allies invulnerable for 1 turn.

{char121}
Matches Played: 345 (0%)
{skill538}
This skill now deals 25 damage, up 5 from 20.
{skill539}
This skill's healing ignore effect now lasts for the rest of the game, instead of for 2 turns only.
This skill now deals 30 damage, down 5 from 35.

{char228}
Matches Played: 165 (0%)
{skill1001}
This skill now deals 15 damage, up 5 from 10.
{skill1002}
This skill's secondary effect now lasts 3 turns, up 1 from 2.

{char173}
Matches Played: 517 (1%)
{skill768}
This skill now costs 1 random energy, instead of 1 white energy.
This skill now has a new name and picture.

{char229}
Matches Played: 32 (0%)
{skill1004}
This skill now has a 1 turn cooldown, down 1 from 2.
This skill now costs 1 green and 1 random energy, instead of 1 green and 2 random energies.
{skill1005}
This skill now costs 1 red and 1 random energy, instead of 1 red and 2 random energies.
{skill1008}
This skill now has a 1 turn cooldown, down 1 from 2.
This skill now deals piercing damage, instead of normal damage.

{char26}
Matches Played: 8806 (13%)
{skill105}
This skill now lasts 4 turns, up 1 from 3.
This skill now has a 3 turns cooldown, up 1 from 2.
This skill no longer grants {char26} stun immunity.

{char92}
Matches Played: 15173 (22%)
{skill414}
This skill now heals {char92} for 25 health, up 10 from 15.
This skill now costs 1 random energy, instead of having no cost.

New Characters + Balance Update + Box of Bliss Continues + Deathmatch Championship 2 + Bug Fixes
Monday, April 19, 2021 at 00:14 by Liann

COMING SOON:

  • N-A's Crossover Season
  • Missing a certain long-lost sibling of N-A? Then stay tuned!

The second edition of N-A's Deathmatch Championship has started. Click here to register and get the chance to highly interfere on the next update!


Satori (S) is out, but Hiruko (S) is here! The second special character of N-A's Box of Bliss is on the game until the next update, and the first one was removed. But remember: he may come back permanently if he turns out to be the community's favorite one. Let's wait and see!

Hiruko (S)



5 new characters joined the game, become a Patreon and support the game and in return receive benefits (any character without having to do its mission, username change and clan name change).
{char240}

{imagechar241}
{char238}




  • Nerfs:{char176}, {char140}, {char233}.
  • Buffs:{char195}, {char211}, {char184}, {char85}, {char112}, {char117}, {char119}, {char187}, {char139}, {char186}.

{char176}
Matches Played: 16545 (16%)
{skill784}
This skill now deals 25 damage, down 5 from 30.
This skill now deals normal damage, instead of piercing damage.

{imagechar140}
Wins: 2988 (66%)


This skill now increases the damage by 5, down 5 from 10.

{imagechar233}
Wins: 21306 (79%)




This skill now has a 1 turn cooldown, up 1 from 0.

{imagechar195}
Wins: 71 (38%)


This skill now makes '{skill866}' and '{skill867}' ignore invulnerability for its duration.

{imagechar211}
Wins: 85 (32%)




{char184}
Matches Played: 726 (1%)
{skill818}
This skill now has no cost, instead of costing 1 random energy.
{skill820}
This skill now deals 10 damage, up 5 from 5.

Naruto Adventure Java Game

{imagechar85}
Wins: 139 (33%)


This skill now also stuns the target's physical, energy and strategic skills for 1 turn.

{imagechar112}
Wins: 292 (32%)




{char117}
Matches Played: 663 (1%)
{skill523}
This skill now costs 1 red energy, instead of 1 red and 1 random energy.

{imagechar119}
Wins: 679 (45%)


This skill now deals affliction damage, instead of normal damage.
During this skill, '{skill531}' will now deal 5 additional damage.

{imagechar187}
Naruto Java Game
Wins: 39 (38%)


This skill now costs 1 random energy, instead of 2 random energies.
This skill now deals 5 damage, down 5 from 10.
Naruto java games
{skill835}
This skill now deals 15 damage, up 5 from 10.
This skill now ignores invulnerability.

{imagechar139}

Naruto Java Minecraft Server

Wins: 208 (40%)


This skill is now classified as Instant, instead of Action.

{imagechar186}
Wins: 135 (43%)


This skill now has no cost, instead of costing 1 random energy.
{skill828}
This skill now has 1 turn cooldown, down 1 from 2.

Bug Fixes:
  • Skills that remove affliction skills now remove affliction* skills as well (a.k.a partial afflictions).
  • {char44}'s '{skill184}' now deals piercing damage as intended.
  • {char90}'s '{skill402}' now stuns {char27}'s draining skills due to their friendly effects.
  • {char210}'s '{skill385}' now states that it stops direct-damage skills only. {char210}'s '{skill386}' now states that it counters skills who had their damage straight changed as well (it still ignores damage increase/decrease effects).
  • {char92}'s '{skill414}' now states that it doesn't vanish if the empowered skill is countered.
  • {char46}'s '{skill190}' now has its newest effect written on its description.

New Chars + Box of Bliss
Sunday, March 21, 2021 at 11:28 by Liann

Today we're starting a brand new event, one that once again will present choices in your hands. N-A's Box of Bliss is an event with temporary characters. Starting this update and covering the 4 next ones, you will get 1 new special character added to the game each update. You need to complete 1 mission to unlock the first one. Once you complete it, all the other 4 will be unlocked for you as soon as they come to the game. But pay attention: They will be on the game only until the update after. Once a new update arrives, the previous special character will be removed from the game.
When you guys get to know all the five special characters, 4 updates from now, a poll will be opened to the community: Which one out of the 5 special characters you want to see on the game again (this time, permanently)? The one who gets more votes will be added back later; like it was said, permanently.
Hope you guys get excited for this one and get to have fun during N-A's Box of Bliss! That's the first one:



5 new characters joined the game, become a Patreon and support the game and in return receive benefits (any character without having to do mission, username change and clan name change).

{char235}

{char231}


Balance Update + Info
Tuesday, March 16, 2021 at 03:36 by wespro

Hi everyone! Unfortunately, due to personal life issues, we'll have to delay the new characters batch to the next weekend. This time we're bringing the Balance Update so the game meta can be shaken up a little bit. But stay tuned: this weekend, along with the 5 usual new characters, we'll be starting a brand new special characters event for those who have been asking for it!
Coming up this weekend:





Without further ado, to the Balance Update:
Balance
Nerfs: {char226}, {char81}.
Buffs: {char176}, {char96}, {char216}, {char222}, {char151}, {char160}, {char218}.
Tweaks: {char123}, {char142}, {char155}, {char227}.
{imagechar226}
{char226}
Wins: 49958 (87%)
Matches Played: 57640 (56%)
{skill992}
This skill now costs 1 red energy, instead of 1 random energy.
{imagechar81}
{char81}
Wins: 2739 (63%)
Matches Played: 4326 (4%)
{skill365}
This skill now has a 3 turns cooldown, up 1 from 2.
{imagechar176}
{char176}
Wins: 44 (33%)
Matches Played: 134 (0%)
{skill783}
This skill now has no cost, instead of costing 1 random energy.
{skill784}
This skill now deals 30 damage, up 5 from 25.
This skill now cannot be countered.
This skill now costs 1 green energy and 1 random energy, instead of 1 red energy and 1 random energy.
{skill785}
This skill now has a 1 turn cooldown, up 1 from 0.
{skill787}
This skill now costs 1 green energy, instead of 1 red energy.
{imagechar96}
{char96}
Wins: 258 (37%)
Matches Played: 700 (1%)
{skill432}
This skill now deals 25 damage to the target when used.
{imagechar216}
{char216}
Wins: 125 (38%)
Matches Played: 326 (0%)
{skill939}
This skill now has a 1 turn cooldown, down 1 from 2.
{imagechar222}
{char222}
Wins: 23 (30%)
Matches Played: 76 (0%)
{skill963}
This skill now has a 1 turn cooldown, down 2 from 3.
{skill964}
This skill's original damage is now 40, down 10 from 50.
This skill's original cost is now 1 red energy and 1 random energy, instead of 1 red energy and 2 random energies.
{imagechar151}
{char151}
Wins: 218 (36%)
Matches Played: 610 (1%)
{skill673}
This skill now also increases the damage of {char152}'s '{skill677}' and '{skill679}' by 5 permanently.

{skill674}

This skill now also deals 10 damage to the target.
This skill now also increases the damage of {char152}'s '{skill677}' and '{skill679}' by 5 permanently.
{skill675}
This skill now deals 15 damage, up 5 from 10.
{imagechar160}
{char160}
Wins: 76 (29%)
Matches Played: 258 (0%)
{skill711}
This skill now deals 15 damage, up 5 from 10.
This skill now costs 1 white energy, instead of 1 blue energy.


{skill712}
This skill's destructible defense is now permanent.
{imagechar218}
{char218}
Wins: 166 (55%)
Matches Played: 300 (0%)
{skill948}
This skill's initial number (for both damage and healing) is now 10, up 10 from 0.
{imagechar123}
{char123}
Wins: 91 (42%)
Matches Played: 218 (0%)
{skill547}
This skill now has a different effect: '{char123} sets his health to 100. This skill will be replaced by '{skill1009}' permanently.'
{skill549}
This skill now deals 25 damage, up 5 from 20.
{skill1009}
This is a new skill, with a new effect: '{char123} targets both teams. For 2 turns, {char123}'s team will be invulnerable to harmful skills. For 1 turn, the enemy team will be invulnerable to harmful skills. This skill cannot be countered or reflected.'
{imagechar142}
{char142}
Wins: 84 (37%)
Matches Played: 230 (0%)
{skill636}
This skill now grants red energies, instead of random energies.
This skill's target will now also ignore stun effects for its duration.
{imagechar155}
{char155}
Wins: 174 (56%)
Matches Played: 308 (0%)
{skill689}
This skill now improves '{skill690}' until the next time it is used.
{skill690}
While improved, this skill deals 20 additional damage.
{imagechar227}
{char227}
Wins: 17824 (78%)
Matches Played: 22819 (22%)
{skill998}
This skill now grants 10 points of damage reduction, instead of 30 points of destructible defense.


Naruto
This skill will now be replaced by '{skill1174}' for 2 turns after used.
{skill1174}: {char115} deals 30 damage to one enemy and makes his allies invulnerable for 1 turn.

{char121}
Matches Played: 345 (0%)
{skill538}
This skill now deals 25 damage, up 5 from 20.
{skill539}
This skill's healing ignore effect now lasts for the rest of the game, instead of for 2 turns only.
This skill now deals 30 damage, down 5 from 35.

{char228}
Matches Played: 165 (0%)
{skill1001}
This skill now deals 15 damage, up 5 from 10.
{skill1002}
This skill's secondary effect now lasts 3 turns, up 1 from 2.

{char173}
Matches Played: 517 (1%)
{skill768}
This skill now costs 1 random energy, instead of 1 white energy.
This skill now has a new name and picture.

{char229}
Matches Played: 32 (0%)
{skill1004}
This skill now has a 1 turn cooldown, down 1 from 2.
This skill now costs 1 green and 1 random energy, instead of 1 green and 2 random energies.
{skill1005}
This skill now costs 1 red and 1 random energy, instead of 1 red and 2 random energies.
{skill1008}
This skill now has a 1 turn cooldown, down 1 from 2.
This skill now deals piercing damage, instead of normal damage.

{char26}
Matches Played: 8806 (13%)
{skill105}
This skill now lasts 4 turns, up 1 from 3.
This skill now has a 3 turns cooldown, up 1 from 2.
This skill no longer grants {char26} stun immunity.

{char92}
Matches Played: 15173 (22%)
{skill414}
This skill now heals {char92} for 25 health, up 10 from 15.
This skill now costs 1 random energy, instead of having no cost.

New Characters + Balance Update + Box of Bliss Continues + Deathmatch Championship 2 + Bug Fixes
Monday, April 19, 2021 at 00:14 by Liann

COMING SOON:

  • N-A's Crossover Season
  • Missing a certain long-lost sibling of N-A? Then stay tuned!

The second edition of N-A's Deathmatch Championship has started. Click here to register and get the chance to highly interfere on the next update!


Satori (S) is out, but Hiruko (S) is here! The second special character of N-A's Box of Bliss is on the game until the next update, and the first one was removed. But remember: he may come back permanently if he turns out to be the community's favorite one. Let's wait and see!

Hiruko (S)



5 new characters joined the game, become a Patreon and support the game and in return receive benefits (any character without having to do its mission, username change and clan name change).
{char240}

{imagechar241}
{char238}




  • Nerfs:{char176}, {char140}, {char233}.
  • Buffs:{char195}, {char211}, {char184}, {char85}, {char112}, {char117}, {char119}, {char187}, {char139}, {char186}.

{char176}
Matches Played: 16545 (16%)
{skill784}
This skill now deals 25 damage, down 5 from 30.
This skill now deals normal damage, instead of piercing damage.

{imagechar140}
Wins: 2988 (66%)


This skill now increases the damage by 5, down 5 from 10.

{imagechar233}
Wins: 21306 (79%)




This skill now has a 1 turn cooldown, up 1 from 0.

{imagechar195}
Wins: 71 (38%)


This skill now makes '{skill866}' and '{skill867}' ignore invulnerability for its duration.

{imagechar211}
Wins: 85 (32%)




{char184}
Matches Played: 726 (1%)
{skill818}
This skill now has no cost, instead of costing 1 random energy.
{skill820}
This skill now deals 10 damage, up 5 from 5.

Naruto Adventure Java Game

{imagechar85}
Wins: 139 (33%)


This skill now also stuns the target's physical, energy and strategic skills for 1 turn.

{imagechar112}
Wins: 292 (32%)




{char117}
Matches Played: 663 (1%)
{skill523}
This skill now costs 1 red energy, instead of 1 red and 1 random energy.

{imagechar119}
Wins: 679 (45%)


This skill now deals affliction damage, instead of normal damage.
During this skill, '{skill531}' will now deal 5 additional damage.

{imagechar187}
Wins: 39 (38%)


This skill now costs 1 random energy, instead of 2 random energies.
This skill now deals 5 damage, down 5 from 10.
{skill835}
This skill now deals 15 damage, up 5 from 10.
This skill now ignores invulnerability.

{imagechar139}

Naruto Java Minecraft Server

Wins: 208 (40%)


This skill is now classified as Instant, instead of Action.

{imagechar186}
Wins: 135 (43%)


This skill now has no cost, instead of costing 1 random energy.
{skill828}
This skill now has 1 turn cooldown, down 1 from 2.

Bug Fixes:
  • Skills that remove affliction skills now remove affliction* skills as well (a.k.a partial afflictions).
  • {char44}'s '{skill184}' now deals piercing damage as intended.
  • {char90}'s '{skill402}' now stuns {char27}'s draining skills due to their friendly effects.
  • {char210}'s '{skill385}' now states that it stops direct-damage skills only. {char210}'s '{skill386}' now states that it counters skills who had their damage straight changed as well (it still ignores damage increase/decrease effects).
  • {char92}'s '{skill414}' now states that it doesn't vanish if the empowered skill is countered.
  • {char46}'s '{skill190}' now has its newest effect written on its description.

New Chars + Box of Bliss
Sunday, March 21, 2021 at 11:28 by Liann

Today we're starting a brand new event, one that once again will present choices in your hands. N-A's Box of Bliss is an event with temporary characters. Starting this update and covering the 4 next ones, you will get 1 new special character added to the game each update. You need to complete 1 mission to unlock the first one. Once you complete it, all the other 4 will be unlocked for you as soon as they come to the game. But pay attention: They will be on the game only until the update after. Once a new update arrives, the previous special character will be removed from the game.
When you guys get to know all the five special characters, 4 updates from now, a poll will be opened to the community: Which one out of the 5 special characters you want to see on the game again (this time, permanently)? The one who gets more votes will be added back later; like it was said, permanently.
Hope you guys get excited for this one and get to have fun during N-A's Box of Bliss! That's the first one:



5 new characters joined the game, become a Patreon and support the game and in return receive benefits (any character without having to do mission, username change and clan name change).

{char235}

{char231}


Balance Update + Info
Tuesday, March 16, 2021 at 03:36 by wespro

Hi everyone! Unfortunately, due to personal life issues, we'll have to delay the new characters batch to the next weekend. This time we're bringing the Balance Update so the game meta can be shaken up a little bit. But stay tuned: this weekend, along with the 5 usual new characters, we'll be starting a brand new special characters event for those who have been asking for it!
Coming up this weekend:





Without further ado, to the Balance Update:
Balance
Nerfs: {char226}, {char81}.
Buffs: {char176}, {char96}, {char216}, {char222}, {char151}, {char160}, {char218}.
Tweaks: {char123}, {char142}, {char155}, {char227}.
{imagechar226}
{char226}
Wins: 49958 (87%)
Matches Played: 57640 (56%)
{skill992}
This skill now costs 1 red energy, instead of 1 random energy.
{imagechar81}
{char81}
Wins: 2739 (63%)
Matches Played: 4326 (4%)
{skill365}
This skill now has a 3 turns cooldown, up 1 from 2.
{imagechar176}
{char176}
Wins: 44 (33%)
Matches Played: 134 (0%)
{skill783}
This skill now has no cost, instead of costing 1 random energy.
{skill784}
This skill now deals 30 damage, up 5 from 25.
This skill now cannot be countered.
This skill now costs 1 green energy and 1 random energy, instead of 1 red energy and 1 random energy.
{skill785}
This skill now has a 1 turn cooldown, up 1 from 0.
{skill787}
This skill now costs 1 green energy, instead of 1 red energy.
{imagechar96}
{char96}
Wins: 258 (37%)
Matches Played: 700 (1%)
{skill432}
This skill now deals 25 damage to the target when used.
{imagechar216}
{char216}
Wins: 125 (38%)
Matches Played: 326 (0%)
{skill939}
This skill now has a 1 turn cooldown, down 1 from 2.
{imagechar222}
{char222}
Wins: 23 (30%)
Matches Played: 76 (0%)
{skill963}
This skill now has a 1 turn cooldown, down 2 from 3.
{skill964}
This skill's original damage is now 40, down 10 from 50.
This skill's original cost is now 1 red energy and 1 random energy, instead of 1 red energy and 2 random energies.
{imagechar151}
{char151}
Wins: 218 (36%)
Matches Played: 610 (1%)
{skill673}
This skill now also increases the damage of {char152}'s '{skill677}' and '{skill679}' by 5 permanently.

{skill674}

This skill now also deals 10 damage to the target.
This skill now also increases the damage of {char152}'s '{skill677}' and '{skill679}' by 5 permanently.
{skill675}
This skill now deals 15 damage, up 5 from 10.
{imagechar160}
{char160}
Wins: 76 (29%)
Matches Played: 258 (0%)
{skill711}
This skill now deals 15 damage, up 5 from 10.
This skill now costs 1 white energy, instead of 1 blue energy.


{skill712}
This skill's destructible defense is now permanent.
{imagechar218}
{char218}
Wins: 166 (55%)
Matches Played: 300 (0%)
{skill948}
This skill's initial number (for both damage and healing) is now 10, up 10 from 0.
{imagechar123}
{char123}
Wins: 91 (42%)
Matches Played: 218 (0%)
{skill547}
This skill now has a different effect: '{char123} sets his health to 100. This skill will be replaced by '{skill1009}' permanently.'
{skill549}
This skill now deals 25 damage, up 5 from 20.
{skill1009}
This is a new skill, with a new effect: '{char123} targets both teams. For 2 turns, {char123}'s team will be invulnerable to harmful skills. For 1 turn, the enemy team will be invulnerable to harmful skills. This skill cannot be countered or reflected.'
{imagechar142}
{char142}
Wins: 84 (37%)
Matches Played: 230 (0%)
{skill636}
This skill now grants red energies, instead of random energies.
This skill's target will now also ignore stun effects for its duration.
{imagechar155}
{char155}
Wins: 174 (56%)
Matches Played: 308 (0%)
{skill689}
This skill now improves '{skill690}' until the next time it is used.
{skill690}
While improved, this skill deals 20 additional damage.
{imagechar227}
{char227}
Wins: 17824 (78%)
Matches Played: 22819 (22%)
{skill998}
This skill now grants 10 points of damage reduction, instead of 30 points of destructible defense.


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